• Work
  • About

Benedict Conley

  • Work
  • About
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www.WCMO.edu

RESPONSIBILITIES
• Internal collaborative kick off / sketch session
• Design system in Sketch
• Prototype in Invision
• HTML/CSS comp > bconley1.github.io/westminster
• Parallax Motion comps in Principle
• Remote presentations on Zoom
• Dev handoff
• Remote moderated user testing in Lookback

Earliest stages

As always, my first step is to gather all available info and assets pertaining to the project to become informed and familiarize myself with the most current strategic points and visual branding for the project. Once we were all immersed in the notes and assets for the college, I met with the Creative Director & Content Strategist where we exchanged ideas and produced a pencil sketch that guided the earliest design.

Collaborative whiteboard session

Worked on a quick design and brought it to a working session with the Creative Director & Content Strategist. Below you can see the earliest design posted with bullet points next to it explaining what each element accomplished and how it related to creative strategy.

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Designing live at whiteboard session.

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Prototypes

UI Animation ideas brought to life in Principle, Invision, and HTML/CSS.

Parallax motion on-scroll, using Principle.

Parallax motion on-scroll, using Principle.

Menu expand/collapse motion idea, using Principle.

Menu expand/collapse motion idea, using Principle.

Invision prototyping in Sketch/Craft

Invision prototyping in Sketch/Craft

Some CSS/HTML for prototyping: bconley1.github.io/westminster

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Handoff

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Talking with students

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